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Quick Overviews on Common Topics


Color contrast

Text should be legible

4.5:1 for normal text

3:1 for 2em text

3:1 for 1.5em text that is also bold

Interactive things should be noticeable (stand off background)

Remember that background won’t always be white or black

Tinted backgrounds don’t cost much in contrast but do move the bar for success

3:1 contrast

Yes still 3:1 in all states

default

hover

selected

Unselected

error

focus

active

3:1 not necessary in disabled state

BTW beware inadvertently using disabled styling when
you intended Inactive or Unselected


Remember to design all the states


Don’t Rely on Color Alone When Providing Important Information


Consider whether a Dark and Light version will ever be needed

Avoid embedding text in images

It doesn’t zoom well

The user can’t use their own tools to remap the colors for better contrast


Text should flow

Change viewport width up to 1920 and down to 320. It should still be readable.

Line length is a usability issue but affects some people who have reading disabilities



Consider the Viewport Size in UX

A lot of low-vision people use relatively small (~1280px max) screens because they have lower usable peripheral vision. 

Full-screen magnification is different that browser zoom.  Full screen magnification means things may be happening out of the zoom rect and not noticed.

Setting focus to something (through user actions or programmatically) will automatically move the zoom rect to show the newly-focused thing.  



Make Your Design Responsive (WCAG 2.1 requirement) unless something just won’t fit.



Headings

Make the structure make sense

Be (generally) consistent within levels

Generally there should be an H1

You can skip levels visually but probably not semantically

Absolutely avoid 


Links

Need to be discernible but don’t have special styling requirements when standing alone.

Special styling requirements vs. peer text when inline.

Text of the link should stand alone / make sense out of context.


Forms


Include Textual Labels for Inputs and Form Elements

Don’t rely on placeholders

Don’t rely on title attribute tooltips


Use title attribute tooltips only where they are needed for sighted-user usability.



Images

May or may not need alternative text. The way we have Paragon configured, you shouldn’t have to think about regular SVGs. If you’re making decorative SVGs, they can have empty-string text alternatives if they aren’t conveying needed info (helps with efficiency of getting through the page). If they have needed info, you’ll need to add a text alternative.


Provide Controls for Auto-Playing Media Content


Support Keyboard Navigation for everything

  • Try to use standard keyboard methods to match expectations from role & visual appearance


Animations

Short ones are sometimes helpful 

  • More noticeable 

  • reassuring that user action was received

Generally it’s better if things (an item or surrounding items) don’t bounce (from CSS layout redraw) as you interact with something


Other stuff

Focus management is mostly taken care of for you in Paragon

There should probably (WCAG 2.2 candidate) be a way to get to help from every page

Most pages should have SkipNav links

Some pages could have extra jump-to-* links

Some interactive things could use dedicated hotkeys

Timeouts are problematic

Things shouldn’t flash between 2x and 59x/second


Page titles and URL should change when the main header changes

If multiple tabs are open, you should be able to find your way back to the right tab based on the tab / page title.


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